design

2009-08-05 — Vincent Leeuw

WipEout AD-HD

I just downright love WipEout HD. Yet, it suffered some serious neglect after other games were released right after its launch last year. Small wonder then, …

2016-08-31 — Vincent Leeuw

Why did design cross the flat road?

Skeuomorphism is dead. It’s been dead for so long that we don’t really notice its absence any more. That said, I can still remember the Battle of Gloss, the …

A familiar tilde 2019-06-20 — Vincent Leeuw

A familiar tilde

Back in 2015, me and good friend/colleague Floris van Eck were building a future technology consultancy agency and we had to come up with a name and logo. That …

2019-11-23 — Vincent Leeuw

The old future

The entire world seems to hate it, or at the very least crack a few jokes at its expense, but I really, really like the design of Tesla's Cybertruck. I …

Tom Clancy's Skull and Bones 2022-07-13 — Vincent Leeuw

Tom Clancy's Skull and Bones

I absolute adore branding in video games. It’s one of the main reasons why I rate the WipEout series as high as I do. I think I felt something close to love …

The mathematical beauty of paper size 2022-12-02 — Vincent Leeuw

The mathematical beauty of paper size

I invite you to take a rectangular piece of paper that is not A4 shaped. You can always just tear a bit off your A4 paper and then neaten it up to a rectangle. …

2022-12-03 — Vincent Leeuw

GitHub releases Mona Sans and Hubot Sans

Over the years, we’ve developed our own fonts that are sprinkled across everything you experience with GitHub, and we’re excited to release two variable open …